/ In Progress
I am currently a Senior Designer and Researcher at UX @ Berkeley, UC Berkeley's top UX-dedicated design consultancy. There, I am a User Experience Consultant for Argus Labs, conducting UX audits on their World CLI and Cardinal Editor. My team and I are interviewing target users (developers) to gather feedback on workflow and usability and analyzing the onboarding experience based on their Quickstart guide. We are focused on improving the developer experience of the World Engine, particularly for developers who have no prior experience in game development and programming in Go. We will deliver documentation of our improvement suggestions and design & develop suggested improvements.
/ Read more about Argus Labs
I am currently a Senior Designer and Researcher at UX @ Berkeley, UC Berkeley's top UX-dedicated design consultancy. There, I am a User Experience Consultant for Argus Labs, conducting UX audits on their World CLI and Cardinal Editor. My team and I are interviewing target users (developers) to gather feedback on workflow and usability and analyzing the onboarding experience based on their Quickstart guide. We are focused on improving the developer experience of the World Engine, particularly for developers who have no prior experience in game development and programming in Go. We will deliver documentation of our improvement suggestions and design & develop suggested improvements.
/ Read more about Argus Labs
Previously, I worked as a Human-Computer Interaction researcher at the Hybrid Ecologies Lab at UC Berkeley. There, I prototyped novel programmable materials inspired by Moiré patterns. Our research is now being prepared for publication in 2025.
I also worked as a Design Intern at Applied Minds, where I worked on various confidential architecture and design projects (one of which is displayed to the right).
/ Read more about Hybrid Ecologies Lab
/ Read more about Applied Minds